If you’re good at rhythm games, you can string together context-dependent combos, and making the right call on the fly feels amazing. That means that even if you’re bad at rhythm games, you’ll end up executing some very slick moves. For a studio with limited experience in both action games and rhythm games, Tango Gameworks has inexplicably released something that represents the best of both genres.Įvery movement in “Hi-Fi Rush” is synced to the beat - even if you don’t attack, jump or dodge to the rhythm, the animations will play on the beat. It blends both action and rhythm elements together immaculately. I’m glad I didn’t, because “Hi-Fi Rush” is excellent. Combine that with a soundtrack that isn’t really my vibe and I was ready to write the game off entirely. Action and rhythm are hard genres to mix, and while Tango Gameworks demonstrated prowess in action gaming with “Ghostwire: Tokyo,” “Hi-Fi Rush” is a very different breed of action game, and they’ve never done anything in the rhythm game space before. Where “Ghostwire: Tokyo” hid its action core behind layers of classically spooky world design, “Hi-Fi Rush” comes in loud and colorful, proudly announcing its candy-coated intentions.įrom minute one, I was skeptical of “Hi-Fi Rush.” The game was surprise-dropped without a pre-release marketing campaign of any kind, which seemed like it could either represent too much confidence or not nearly enough. “Hi-Fi Rush” is a rhythm-action game that looks basically unlike anything Tango Gameworks has ever done.
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